Design

Table of Contents

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Game Accessibility Guidelines

“A collaborative effort between a group of studios, specialists and academics, to produce a straightforward developer friendly reference for ways to avoid unnecessarily excluding players, and ensure that games are just as fun for as wide a range of people as possible”

– Game Accessibility Guidelines

Accessible Design Patterns

“Before a player with disabilities can even kill their first monster, race their own car, or take their first point, they need to be able to access the world you created. Access design patterns help you do just that. These 12 patterns give you the tools to ensure that a player can tune the experience to meet their unique needs”

– “Accessible Design Patterns.” AbleGamers

Gaming Accessibility Fundamentals (online course)

“Gaming is a staple of modern-day culture. It has the power to bring people together as part of a community and connect them through shared experiences. With nearly 400 million players with disabilities in the world, it’s important to create gaming experiences that are inclusive and accessible by design for as many players as possible.”

“Gaming Accessibility Fundamentals.” Microsoft

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