An Ethical Approach to Temporality in Games This is a pre-print version of an article published in Journal of Gaming & Virtual Worlds, Volume 10, Number 2, 1 June 2018, pp. 115-133(19) Abstract Time is…
Illusions of Space and Time

An Ethical Approach to Temporality in Games This is a pre-print version of an article published in Journal of Gaming & Virtual Worlds, Volume 10, Number 2, 1 June 2018, pp. 115-133(19) Abstract Time is…
In this post I explore the notion of abduction—inferring what is probable from what is actual—in relation to games and play. Abductive reasoning shares a number of commonalities with the hermeneutic circle and by extension…
Nearly a hundred years ago, Jakob von Uexküll published A Foray Into the Worlds of Animals and Humans. Therein the biophilosopher envisioned how the world appears to various creatures, arguing that species are born into, live, and adapt to their own Umwelten (German for ‘environments’).
Over at The Washington Post Gene Park has written about the roguelike Hades, calling it a ‘masterclass in storytelling.’ If so, it would mark a pivotal step forward for a genre that has had much…
In May, VEGA (Violence, Evidence, Guidance, and Action) launched their family violence educational resources through McMaster University. I had the opportunity to work with the VEGA team over a three year period to design and…